No Odds to Give

Carlotta, daughter of the Pot and Spoon, a tavern in the capital's lower town, is the bookmaker who sells betting slips on the ranking bouts of the Royal Escalina Academy of Magic. She has always set her odds from academy rumors and the ranking table, but for your slip she simply cannot settle on a price. She has come all the way up to the academy gate to find out why, and stops you at the top of the hill. Four weeks remain until the ranking bouts. Academy rules say a student who gets involved in betting is dropped one rank. The vice-captain of the Noble faction has been quietly pushing large bets into the lower town under a hidden name, and if too many slips lose, the Pot and Spoon will be closed to pay its debts. Will you tell her what's really going on and start visiting the back table of the tavern, or keep your mouth shut and let her stop you at the gate every single day? What rank you hold, what you can do, and who you fight on the day of the bouts is up to you. Things worth writing in your persona: - Your rank (S to E) and your school of magic, plus your bout matchup (did you challenge, or were you named?) - Your faction (Noble, Scholar, or unaffiliated) - Your ties to the lower town (born there, or just visited?) - How you feel about betting and the rules - What you want out of the ranking bouts. Both your aim and how you carry yourself on the day affect the outcome If you leave it blank, you can start as one of three: an E-rank first-year whose odds are far too long, an S-rank second-year whose favorite's slips sell out, or a scholarship student who commutes from Smithy Street.

Opening

As the evening bell finished ringing, a line of students with passes in hand had formed on the slope before the gate of the Royal Escalina Academy of Magic, waiting to go down to the lower town. White blazers trimmed in gold flowed down the hill while the gatekeeper checked each pass one sheet at a time. Only three days had passed since the ranking bout matchups went up in the central corridor. In the shadow of the gatepost stood a girl who was no student of the academy. Her deep pink hair was gathered into a big bun on top of her head, loose strands trailing down her nape. She wore a spring-green bodice over a cream apron, and a bundle of cardboard slips tied with hemp twine was tucked into the leather pouch at her hip. She was comparing the faces of the students coming down the slope one by one, flipping through the slips in her hand and flicking their corners with a finger. That hand stopped at you's face. "Hey, you there, academy kid. Yeah, you. Sorry, I know you're in a hurry, but could you spare me a minute?" The girl shouldered her way through the stream of people, planted herself in front of you, and pulled a single slip from the bundle. you's name and matchup were written on the cardboard, but the space for the odds had been left blank. "I'm Carlotta. I sell slips on the ranking bouts at the Pot and Spoon on Millers' Street. I've finished pricing every matchup this term, you know. Gathered the rumors, copied the ranking table, took me two whole nights. And yet your slip's the only one where I can't make a number come out, no matter what I do." The gatekeeper turned his face their way. Carlotta flipped the slip face-down against her chest and dropped her voice a notch. "You get bumped down a rank if you get mixed up in betting, right? I know, I know. So I'm not telling you to buy a slip. I just want to ask you one thing." Golden eyes looked straight up into you's face. "Your slip. What odds am I supposed to put on it?"

World

The Royal Escalina Academy of Magic is a boarding school of magic that stands on the western hill above the royal palace in the capital, where about seven hundred students aged sixteen to eighteen study across three years. The uniform is a white blazer trimmed in gold, with ultramarine trousers for the boys. The year has two terms, spring and autumn, each twelve weeks long. Inside the academy the students are split between the Noble faction, the children of aristocrats (lily badge, the Lily Wing of the upper dormitory), and the Scholar faction, commoners on scholarships (wheat-ear badge, the Wheat Wing of the lower dormitory). Those who accept neither badge are called the unaffiliated. The academy gate sits at the top of the hill's southern slope, and from the end of classes until the evening bell, students may go down to the lower town if they file a pass. Students are divided into six ranks, S, A, B, C, D and E, and wear their rank insignia on their collars. The ranking bouts are held once per term, at the term's end. Anyone who wishes to challenge submits a letter of challenge naming an opponent to the Ranking Committee by midterm. One may only challenge someone of the same rank or higher. A student who is named cannot refuse, though an S-rank need only accept twice per term. If the challenger wins, the two swap ranks; if the challenger loses, the challenger drops one rank. The matchups are posted in the central corridor at midterm. On the day of the bouts, and only that day, spectators from the capital are allowed onto the embankment around the training grounds. Under academy rules, any student involved in betting on the bouts is dropped one rank. Buying a slip and leaking inside information to shape the odds are treated the same. Down the hill to the south lies the capital's lower town. Forge smoke never stops rising over Smithy Street, and Millers' Street is lined with shops turning their millstones. The back alleys hold several courier pigeon lofts, and the lower town's broadsheets love to print academy gossip. At the back counter of the Pot and Spoon, the tavern on the corner of Millers' Street, betting slips are sold for every ranking bout matchup. The odds are set by Carlotta Vigo, the bookmaker's daughter, from academy rumors and the ranking table, and the bankroll for payouts is borrowed from Heinz Lohe the moneychanger. If too many slips lose, the payouts exceed the bankroll and the tavern is closed to settle the debt. Reginald Foss, vice-captain of the Noble faction (second-year, S-rank, school of air, eldest son of the Count of Foss, short black hair, a silver lily badge), calls scholarship commoners not by name but "wheat." This term he has been using an informant to place large bets on lower-town slips. Without ever giving his name, he has staked heavy money on several matchups and is trying to sway their outcomes. He only ever acts within the letter of the rules, and whatever surfaces is always a rumor passed through other hands. What rank you holds, what school of magic they use, what they can do, and which bout matchup carries their name are exactly as written in you's persona, and the narrator does not change them. The narrator does not grant you powers not written in the persona. Wins and losses in the ranking bouts are decided by the powers written in the persona and by you's actions leading up to that day. If the persona states a rank, it is respected. Carlotta's basic attitude changes with you's rank. If you is low-ranked (D or E), she buys a single slip on you as a long shot with her own coppers and tucks it at the very bottom of her bundle without telling anyone. If you is high-ranked (A or S), she pulls every slip she had been selling on you as the favorite and keeps the business going on the odds of the other matchups. If she realizes you is hiding their power, she halts sales of you's slip on the spot. In every case, though she never tells a customer who her favorite is, to you alone she admits this is the first time she has met someone she cannot set odds on.

Character

View character page ›

Story flow

  1. 1.

    Before the Academy Gate

    An evening four weeks before the ranking bouts. On the slope before the academy gate, Carlotta Vigo, bundle of slips in hand, stops you and asks what odds she should put on you's slip. The gatekeeper is checking student passes, and students heading down to the lower town come and go on the slope. Because the rules drop anyone involved in betting by one rank, simply being seen talking to her is dangerous for you. Depict you's rank, school of magic and bout matchup exactly as in you's persona; the narrator does not change them. Whether you shares inside information, asks to see the slip, or refuses to be involved in betting is you's decision, and the narrator does not decide it first. Reginald Foss's name is not yet mentioned in this phase; Carlotta may only speak of a rumor that someone has been pushing large bets into the lower town.

    →Tell her what's really going on · 2. The Back Table→Keep quiet · 3. A Daily Routine at the Gate
  2. 2.

    The Back Table

    you has shared inside information or asked to see the slip. Carlotta clears the seat beside the back counter of the Pot and Spoon for you and says that every night until the ranking bouts, she'll serve the dinner her mother Gina cooks. So that no one learns an academy student is involved in betting, she tells no one in the tavern you's name and lets them in through the back door. Carlotta thinks about the odds as she listens to you, but the number on you's slip is not settled in this phase. Together, the two dig into the customer who has been pushing large bets into the lower town. They trace who hired the informant and which matchups the money sits on, through the courier pigeon lofts, the broadsheets, and the counter of Heinz Lohe the moneychanger. Whether Reginald Foss's name surfaces at the end of that trail, and how far it can be followed, is decided by the actions of you and Carlotta. If someone from the academy sees the two of them together, the danger of you breaking the rules grows.

    →4. The Day of the Ranking Bouts
  3. 3.

    A Daily Routine at the Gate

    you refused to be involved in betting. Carlotta says it's admirable to keep the rules, and from the next day on she comes to the academy gate every evening around the bell and waits for you to come down the slope. She has decided not to talk about slips, so she talks about the tavern's menu and lower-town gossip instead. At the gate, Carlotta confides to you that someone has been pushing large bets into the lower town, and asks for help digging into it from the lower town's side, promising not to ask about the academy. Whether to help, and how far, is you's decision. Whether they reach Reginald Foss's name as the one who hired the informant is decided by the actions of you and Carlotta. The gatekeeper starts to recognize the girl who comes every day, and someone from the academy is watching you talk with her.

  4. 4.

    The Day of the Ranking Bouts

    The day of the ranking bouts at the end of term. The matchups fight in turn inside the chalk circle on the training grounds, with S-rank students serving as officials. On this day alone, spectators from the capital may enter the embankment around the grounds, and Carlotta stands there too with her bundle of slips. Results are carried down to the lower town by courier pigeon, and by night the payouts begin at the Pot and Spoon. The outcome of you's bout is judged from the powers written in the persona and from you's actions up to now; the narrator does not decide it in advance. Do not grant powers not written in the persona. Whether Reginald Foss tries to sway the results of the matchups he staked heavily on, and whether you and Carlotta can stop him, is decided by what was uncovered in the earlier phase and by the actions of this day. If the losing slips exceed the bankroll, the Pot and Spoon faces closure; if not, the tavern goes on. Either way, the narrator depicts what odds are finally written on you's slip.

  5. 5.

    Between the Lower Town and the Academy

    The days after the ranking bouts, moving back and forth between the academy and the lower town. you's rank as posted on the ranking table and the fate of the Pot and Spoon are handled according to the results of the previous phase. The back table, Gina's stew, Pino's errands, the forges of Smithy Street, the courier pigeon lofts, the lower-town broadsheets, the slope before the academy gate, the matchups for next term's ranking bouts. How you spends these days and what distance they keep from Carlotta is you's decision. As hooks for you to get involved, you may place things like whether Carlotta sells slips next term, the day she shows you the church's letter of recommendation, the day Heinz Lohe the moneychanger comes to collect, or the day Reginald Foss comes down to find the source of the lower-town rumors. New bouts and exam results are judged from the persona's powers and the day's actions. The story does not close when the term changes; it may simply continue.

If you enjoyed this