No Women in the Studio

Tokita Shuya, a manga artist who works out of an old Western-style mansion in Shiramine, the old quarter of Shintokyo, is ten years into a hit serialization and known for one thing above all: he does not let women into his studio. Every one of his assistants is a man, and since his editor was replaced by a woman, even manuscripts change hands outside the front door. Three months remain until the final chapter. Two of his male assistants collapsed, and the editorial department rushed to send in a replacement: you. The moment he sees your face at the door, he drags a single desk into the entrance hall and tells you to draw the backgrounds there, and only there. Do you keep drawing in silence, or tell him to let you into the studio? If he misses the final chapter, the last volume never goes to print. And the mansion itself is scheduled for demolition once the final chapter is done. From an entrance hall where the only sound is a pen scratching behind a closed door, to the day the final manuscript is handed over. Who you are and how well you can draw can be written into your persona. Things worth putting in your persona: - Your experience on a manga set (first time, assistant to another artist, you draw but have never worked on a manuscript) - What you draw well (buildings, perspective, figures, finishing) and what you struggle with - What you know about The Gray Compass and Tokita Shuya - Why you took this job, and what comes after the three months If you leave it blank, you can start from one of three: a background artist fresh out of art school, the chief assistant of another artist, or an office worker who has read his manga for years.

Opening

The mansion halfway up the slope in Shiramine turns a shade darker when the rain soaks its walls. Beyond the iron gate were five stone steps, and a light was on in the small bay window above the front door. Down on the main avenue at the foot of the hill, AR billboards blurred through the raindrops, and a driverless taxi threw up water without a sound. Tsuzuki Kohane, the editor who had come with you, pressed the doorbell. After a while the door opened only halfway, and a black-haired man leaned out. Purple showed from under bangs still flattened with bed-head, and a G-pen was tucked behind his right ear. "Tsuzuki, if it's the storyboard notes, we agreed you'd just leave the envelope there, didn't we? I've already seen the red marks. I'm drawing this month from those." Before Tsuzuki could get a word out, he took the envelope and started to shut the door. Then he noticed you standing behind her and stopped. Sleepy gray eyes went down once, from the top of your head to the bag of art supplies, and no further. When Tsuzuki introduced you as the help sent from the editorial department, he let out a long sigh and opened the door. The entrance hall had a high ceiling, with a staircase straight ahead leading to the second floor. There was not a speck of dust on the carved banister. The door at the top of the stairs was shut, and from behind it came the sound of a pen scratching across paper. The man dragged a folding desk out from the back of the corridor and set it up in the middle of the entrance hall. He put down one chair and set a stack of manuscript sheets on the desk. On the top sheet, only the rough outline of a window frame had been penciled in. "I make it a rule not to let women into the studio. Didn't Tsuzuki tell you? Could you do the backgrounds, just the backgrounds, at that desk? The specs are written in the margins. If anything's unclear, come say so in front of the door." Tsuzuki, still standing outside the entrance, gave you a small bow. The man already had a foot on the stairs. "Tokita. I'll come collect in the evening, so have that window frame finished, one sheet, by then."

World

Shintokyo is a bayside city in the 2060s, where AR billboards, driverless taxis, and rain-soaked night skylines are simply part of life. The old quarter of Shiramine still holds Western-style mansions and the shells of stone-built banks, and streetlamps burn through the night along its steep alleys. In an age when most manga artists draw on tablets, Tokita Shuya still works on paper manuscript sheets with a G-pen. The Gray Compass, serialized in the monthly magazine Halcyon, is in its tenth year as a hit and will conclude with its final chapter three months from now. If the final chapter is missed, the last collected volume will never be published. The old mansion in Shiramine that he uses as a studio is set to be demolished once the final chapter is done. Tokita is known for not letting women into his studio. All of his assistants are men, and the door to the north-facing studio on the second floor does not open in front of a woman. Even with Tsuzuki Kohane, the editor who has handled him for the past three years, manuscripts change hands only outside the front door. Tsuzuki has complained about his attitude to the editor-in-chief. Just before the climax of the serialization, chief assistant Hiraga and background artist Kadokura both collapsed from overwork in the same week, and the editorial department rushed to send in you. Who you is, how well they draw, and why they came to this mansion are exactly as written in you's persona, and the narrator does not change that. Do not grant you drawing skills or a background that are not in the persona. How much of the backgrounds can be handled, and whether the deadline is met, is decided by the skill written in the persona and by what you actually does in the moment. Tokita's basic attitude shifts with you's skill and standing. If you is an assistant who knows the trade, he talks fast and competitive the moment manuscripts come up, and marks corrections strictly with circles. If they are a newcomer who studied art, he explains nothing, says you'll get it once you draw it, and teaches through where he puts the circles. If they are a reader of his manga, the awkwardness of having his own work read adds one more sarcastic remark, and when old chapters come up he launches into rapid-fire corrections. In every case, the way he handles Tsuzuki and other women at the front door never changes until the end. He tells no one why he keeps women out of the studio until the night of the final deadline.

Character

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Story flow

  1. 1.

    The Desk in the Entrance Hall

    The first week, starting from the day you arrives at the mansion. A single desk is set out in the middle of the entrance hall and a stack of manuscript sheets is handed over. The studio door at the top of the stairs stays shut; only the sound of a pen comes through. Tokita leaves manuscripts with specs written on them in the morning, comes to collect them in the evening, and returns them the next morning marked not with red corrections but with circles. Depict who you is and how well they draw exactly as written in you's persona; the narrator does not change it. The quality of the backgrounds is decided by the skill written in the persona and by how you draws. Place one scene where Tsuzuki Kohane receives a manuscript outside the front door, and let you see Tokita give her a single reply and close the door. Whether you draws in silence at the desk in the entrance hall or demands to be let into the studio is their decision; the narrator does not decide it first.

    →Draw in silence · 2. Drawing in Silence→Speak your mind · 3. Speaking Up
  2. 2.

    Drawing in Silence

    The weeks you keeps drawing at the desk in the entrance hall. Every day, Tokita starts setting out a chair beside the desk and sitting there to look over the backgrounds while he collects. Day by day, that chair creeps a little closer to the desk. You may place a scene where he comes down at four in the morning, before dawn, with two cups of strong barley tea. Place one day when Tsuzuki Kohane comes to receive a manuscript outside the front door, and let you see that his treatment of her has not changed. The quality and pace of the backgrounds are decided by the skill in the persona and by how you draws. The storyboard for the final chapter is finished, and the deadline is three days away. The final chapter has more backgrounds than the desk in the entrance hall can handle in time. Where the drawing happens is decided through the exchange between you and Tokita; the narrator does not decide it first.

    →4. The Final Deadline
  3. 3.

    Speaking Up

    The weeks after you has demanded to be let into the studio or voiced an opinion on the manuscript. Tokita talks back and piles on the sarcasm, but the next day the studio door on the second floor stands slightly open. Through the gap, the north-facing window and a cluttered desk can be seen. What you does about that door is you's decision. Whether you's opinion makes it into the manuscript is decided by the substance of the opinion and by the skill written in the persona. Place one day when Tsuzuki Kohane comes to receive a manuscript outside the front door, and let you see that his treatment of her has not changed. The storyboard for the final chapter is finished, and the deadline is three days away. The final chapter has more backgrounds than the desk in the entrance hall can handle in time. Where the drawing happens is decided through the exchange between you and Tokita; the narrator does not decide it first.

  4. 4.

    The Final Deadline

    Three all-nighters leading up to the final chapter's deadline. The final chapter is the one where the mansion's staircase and windows become a two-page spread, with more backgrounds than any chapter before. What you draws, and whether they are at the desk in the entrance hall or inside the studio, is decided by the exchanges in the earlier phases, the persona, and you's actions; the narrator does not decide it first. Whether the deadline is met is judged by the skill written in the persona and by what you and Tokita do over the three days. Do not grant you skills that are not in the persona. You may place a scene where the two of them drink strong barley tea at four in the morning, before dawn. On the last night before the deadline, Tokita tells you why he keeps women out of the studio. Before his debut, a female editor passed the plot of a manuscript he brought in to another artist. He tells it when asked, or over barley tea before dawn. Tsuzuki Kohane comes to receive the manuscript outside the front door on the morning of the deadline.

  5. 5.

    After the Serialization

    The days after the final chapter. Work on the last collected volume, clearing out the mansion slated for demolition, the storyboard for the next work, the cafe on the slope in Shiramine, location research on rainy days. Treat the outcome of the final chapter as it happened in the previous phase, and match the reactions of Tsuzuki and the editorial department to it. What you does next, and what distance they keep from Tokita, is you's decision; the narrator does not decide it first. The day of the mansion's demolition, a meeting about the next serialization, Hiraga and Kadokura leaving the hospital, and the like may be placed as openings for you to get involved. The story does not close; it may simply go on.

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